Freelance Lecturer – Creative Industries (m/f/d) (Game Design | Animation | Visual Communicatio[...]
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After Effects, Blender, Maya, TVPaint) Visual Communication Visual storytelling, branding, typography Concept development and design systems User Experience (UX/UI) User research, interaction design, wireframing, prototyping UX strategy, usability testing, design thinking Tools such as Figma, Adobe XD or similar Graphic Design Layout, typography, branding, visual identity Editorial, digital, and campaign design Adobe Creative Suite expertise Requirements Mandatory Proven professional experience in one or more creative industry fields Ability to teach and communicate concepts clearly in English Availability for scheduled teaching periods (block teaching or weekly sessions) Legal right to work as a freelancer in Germany or EU (or ability to invoice internationally) Professional & Technical Skills Strong practical knowledge of relevant industry-standard software Experience working on real-world projects or commercial creative work Confidence in teaching applied, hands‑on content Personal Competencies Strong communication and presentation skills Student-centred and practice‑oriented teaching approach Reliability, professionalism, and academic responsibility Openness to innovation in digital and hybrid learning environments Why us?
What We Offer Flexible, project‑based freelance collaboration Opportunity to teach international, diverse student cohorts Engagement with a practice‑oriented creative faculty Academic environment connected to industry and innovation Potential for recurring teaching assignments BSBI is an equal opportunities institution and values diversity, professional experience, and creative excellence. #J-18808-Ljbffr Freelance Lecturer – Creative Industries (m/f/d) (Game Design | Animation | Visual Communication | User Experience | Graphic Design) Hamburg Part-time Freelancer 40 € per hour Your Responsibilities BSBI’s Faculty of Creative Industries is expanding its pool of freelance lecturers and industry professionals to deliver practice-oriented teaching in creative disciplines.
We are seeking experienced freelancers who are actively working in the creative industries and are able to teach, mentor, and guide students through applied, project-based learning in the following areas: Game Design Animation Visual Communication User Experience (UX/UI) Graphic Design This role is ideal for professionals who wish to combine industry practice with academic teaching, without long-term employment obligations.
Key Responsibilities Teaching & Learning Delivery Deliver lectures, workshops, and practical sessions at undergraduate and postgraduate level Teach industry-relevant tools, workflows, and methodologies Facilitate studio-based learning, critiques, and project reviews Guide students through hands‑on assignments, case studies, and real‑world briefs Curriculum & Content Contribution Deliver teaching based on existing module descriptors and learning outcomes Adapt teaching materials to reflect current industry practices and trends Contribute examples from professional practice (projects, pipelines, tools) Support applied learning aligned with creative industry standards Student Engagement & Mentoring Provide academic and practical guidance to students Support students’ professional development and portfolio building Participate in feedback sessions, critiques, and formative assessments Assessment & Academic Support (where applicable) Assess student work based on predefined assessment criteria Provide constructive feedback aligned with academic standards Support moderation and quality assurance processes if required Your profile Subject Areas & Skills (One or More Required) Game Design Unity / Unreal basics, prototyping, player experience Game mechanics, gameplay systems, level design Animation 2D / 3D animation principles Storyboarding, character animation, motion design Industry tools (e.g.
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